Impulse
A social accountability app designed for young professionals looking to build healthier lifestyles. It connects individuals or groups with similar goals, fostering mutual support and accountability.
From 8 steps to 5: redesigning user flow to improve user retention
Company
Impulse is a startup creating a B2C social accountability app designed for young professionals who want to build healthier habits.
Responsibility
When I joined the Impulse team, the app was in its beta phase. While the app had a solid foundation, there were issues with the user flow that caused many people to stop using it after a few weeks.
Final Prototype
Team
1 CEO
4 Developers
2 Visual Designers
7 Product Designers (Including me)
My responsibilities
Market research
Interview
Usability testing
Wireframing&Prototyping
User flow diagram
Cross-functional team alignment
Time
Aug 2024 - Present
Introduction
How Impulse works
The problem
Why users left after four weeks?
69% of beta users stopped using the app after just four weeks. Many cited frustration with the user experience and a lack of motivation as reasons for disengaging. This retention issue threatened the app’s ability to grow and achieve its mission of helping users build healthier habits.
Interview research - qualitative
Listening to beta users
I conducted 12 interviews to dig deeper into users’ experiences. Their feedback highlighted the frustrations they faced
Testing feedback
Observing user behavior + conducting usability testing
There are several critical issues that impacted the app's usability:
Logging a goal took an average of 45 seconds
 
80% misclicked rate while navigating
the goal-logging process
Caption abandonment
Marketing analysis
What did other apps do right?
I asked beta users about similar apps they were using and gathered feedback on what kept them motivated to stick with those apps.
Design goal
Insights that shaped the redesign
I asked beta users about similar apps they were using and gathered feedback on what kept them motivated to stick with those apps.
Design goal 1
Simplify the logging process
Usability testing revealed three major pain points with the goal-logging process: long steps, misclicks, and low caption usage. To address these challenges, I designed a revised flow with two options, allowing for both intuitive interaction and flexibility.
Option 1:  Create a new flow for goal-first tracking
If users find clicking directly on a goal the most intuitive way to start tracking, we will adapt the flow to reflect this expectation.
Option 2:  Retain the current camera-first flow
For users accustomed to starting tracking by clicking on the camera icon, we will maintain this method as an alternative.
Design goal 2
Introduce motivational reminders
To address the lack of motivation, I introduced personalized Notifications: Reminders tailored to user goals, delivered at key moments to encourage action.
Design goal 3
Introduce a new UI palette
User feedback highlighted that the existing color palette didn’t align with the app’s supportive and motivating atmosphere. Poor color contrast and mismatched tones detracted from the overall user experience.
Reflection
Lessons Learned

Small changes make a big difference

Simple adjustments like visual trackers and reduced steps significantly improved engagement.

      

Let’s connect
Thank you for taking the time to read through my case study
If you’re interested in learning more about my design process or discussing how I can contribute to your team, I’d love to schedule a call. Please feel free to reach out, and I look forward to connecting soon!